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Games Of September 2008

Daniel Mitchell | August 25, 2008

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seal-fo-approval Is it that time again already? What? It’s been that time more than once over the past couple of months? Whatever. Shut Up.

September is going to be another best month of the year, so you’d better secure lots of overtime at work, or you’re going to have to sacrifice eating on Tuesdays. There are that many great games coming out, I’m sorry but it’s true. I’m going to have to do it… again. That’s correct. This month gets another (much coveted) GoY Seal Of Approval™.

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Team Fortress 2: Meet the Heavy All Over Again

Raymond | August 23, 2008

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The HeavyIf you thought Valve’s Pyro update was big then you’re in for a real treat. Not only is the Heavy receiving 3 new unlocks and 35 personalised achievements but valve has gone one better and will also be including cp_steel - a new map created by community member, Jamie ‘Fishbus’ Manson - and another new map based on the “Payload” game mode.

Oh, but don’t think Valve is stopping there - quite the contrary. In fact, above all of this new content, they will also be releasing a brand new game mode accompanied by 5 new maps designed specifically for the mode.

I don’t think anyone can say Valve isn’t good to us after this update. Head on over to the Team Fortress Developer blog and the Heavy update site for your daily updates on this upcoming patch!

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Wii Play? How About Eee Play?

Raymond | August 12, 2008

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Asus Eee StickAsus, the company that brought the Eee PC to the masses has unveiled their newest innovation in gaming technology - The Eee Stick; A Wiimote-like plug-and-play wireless controller which converts the physical hand movement of the user to on-screen movement.

Although there is currently no date given for release, the Eee Stick will be bundled with certain models of the Eee PC and the Eee Box. It will also be included with a variety of games designed or adapted specifically with the Eee Stick in mind.

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ModWatch: Morroblivion

Daniel Mitchell | July 31, 2008

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7 I am a big fan of mods… be it store-shelf or low-amateur quality, there’s something about mods which have a different appeal from retail games. There’s a lot more scope for originality… doing things the original developers couldn’t possibly do themselves due to financial or legal restrictions (they wouldn’t sell enough copies of a Half-Life 2 Meets Metal Gear Solid Crossover to cover the cost of covering legality issues). It also produces a game made by fans, with their own interests in mind… meaning something more humourous (albeit sometimes unintentionally) and definitely cheekier than anything made by the bigwigs.

Morroblivion is a fantastic Olbivion mod which allows the player to revisit the dark plains of Vvardenfell - where life is cheap, and loot is abundant… or the frosty forests of Solstheim - where the locals’ hearts are as cold as the land they inhabit (bar Uncle Sweetshare of course; what a gangster) or… the rubbish land of Mournhold, where there’s little to do and much to lament (such as the fact that you’d spent your hard earned on a pathetic excuse for an expansion pack).

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We Think You’ll Like: Games to play on a low-end PC

Dave Barlow | July 27, 2008

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This has been taken from Slapstic, but since their servers are deaded, I’ve taken the liberty of ripping out the content of this post before it’s lost forever!

This is a pretty decent list of games that should run on a pretty basic ‘rig’, since we know many of our readers don’t spend their entire savings on upgrades whenever Crytek decide to wheel out a new game.

I’m running an Acer Aspire 4720Z
Processor: Intel Pentium Dual CPU T2310 @ 1.46 GHz, 1.47 GHz
Memory (RAM): 1GB
System Type: Windows Vista 32-bit Operating System

Obviously there are other factors involved in how well a game will run on your system but those are the major ones. So here’s the list of games! There are some multiplatform games on the list, but I’m recommending the PC versions. All of the games below are absolutely quality.

1. Deus Ex

It’s not uncommon to find this game referred to as the greatest PC game of all time. I don’t necessarily think it deserves THAT title, but it’s definitely a great shooter. The graphics aren’t very pretty (but still passable), but it’s sort of like an old lady. She was hot at some point in time. But now that she doesn’t have any teeth and smells like Metamucil it’s like “eeeeeeh…”. Actually it’s nothing like that. This is a great game.

2. Diablo 2

I hope you like the sound of your own mouse clicking, because you’ll be doing it a LOT during this classic RPG. The character management and growth aspect of the game is fantastic, and anyone that’s played it will tell you that you NEED to play it.

3. Final Fantasy VII

Yes, nerds around the world, there IS a PC version of this game, and it’s exactly like the original. There’s no way you haven’t heard about this game already, so just go get it.

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Unreal Tournament 3 Review

Dave Johnson | July 23, 2008

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Unreal Tournament 3 is of course the latest installment of the Unreal series for Epic Games. Leading up to it’s release, the game generated a lot of hype, mostly down to so many other titles utilising the Unreal engine with mostly impressive results and, we are happy to announce that UT3 lives up to the hype in spectacular fashion.

Unlike most shooters, UT3 hasn’t changed much at all over the years, it is still the extremely fast paced, no holds barred, fragfest that we’ve all came to know and love. Of course the graphics look amazing and the old weapons have been re-designed, slightly but are still instantly recognisable to Unreal veterans.

The single player campaign is a series of matches as you would find during online play varying from deathmatch to capture the flag, The story takes a back seat, only being told through short cut-scenes at the beginning of each chapter and text briefings before each mission. During the campaign you will take control of Reaper, (a Dom and Baird hybrid from Gears of War), along with his team of “Ronin”, Jester the sarcastic sister of Reaper, Othello the Cole Train of UT3 and Bishop an self proclaimed crusader of god, all of which can be commanded to great effect during missions.

Along with single player, you can play the campaign in co-op, play Instant Action, basically a custom bot match or Multi-player, either way your guaranteed to have a good time, especially with the addition of vehicles, hoverboards, some crazy power-ups, mutators and a hell of a lot of maps.

The only real problems we had, at least with the console version, was the “push to speak” system. which was not really thought out. In order to speak to your team you must push right on the d-pad and hold it throughout your sentence. This posed problems as, for example in CTF, if you capture the flag, the enemy will converge on you, in order to shout at your team for help with covering fire you must either come to a complete stop as movement is controlled by the stick above the d-pad, or fumble about with the controller until you can speak and move forward and back but not turn. This is also complicated by the ability to “feign death” by pressing down on the d-pad, meaning any movement of your thumb while speaking can cause you to collapse to the ground, dropping the flag in the process.

Despite that minor flaw, UT3 is still fantastic game to play both online and off. Easily rated at 9 out of 10, it is a must buy for all shooter fans.

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Microsoft Admits Own Wrongdoing! (In Other News: DirectX 11 Announced)

Daniel Mitchell |

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DirectX10_logo copy Microsoft recently announced DirectX 11, the sequel to DirectX 9 (A  known and loved video-game programming interface for Windows - much unlike the quiet middle-child we call DirectX 10) during a recent Video-Game developer conference. Unsurprisingly it’ll be a vista exclusive, with probable support for future operating systems.

Microsoft Noggin Chris Satchell explains that the discontinuity between DirectX 9 and 10 (caused by the unnecessary necessity of DirectX 10 being limited to specific hardware) and that "DX11 is totally compatible with DX10. There’s not that 9/10 discontinuity we created before," while sweat emerged from his forehead and his eyes darted about the room… maybe Good news for the majority of gamers who don’t want to upgrade before their time.

Among the features announced is the fascinating inclusion of technology which will allow your GPU’s power to be shared with/work in parallel with the processor - meaning that you would be able to use any spare juice from your graphics card(s) as general processing power. An interesting concept which would hopefully, among other things, mean that you would be able to use your graphics card(s) as extra power for desktop (and other graphically non-intensive tasks).

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Cheapskates rejoice! Games for Windows is freeeeeee!

Dave Barlow |

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Microsoft’s supposed PC-equivalent of Xbox Live has finally been made free - news which made me put down my cold beans on toast an applaud.

I’m sure I’m not alone in hoping that over the next year or so, people will flock to GFW Live simply because it’s free, and we might see the advantages of MS’s relationships with indie developers come to fruition in the form of a wave of launch titles for the (inevitable?) stand-alone client and marketplace.

Check out the Gamerscore Blog for the announcement.

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Prince of Persia sure looks purdy…

Dave Barlow | July 16, 2008

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Many questions arise from these gameplay shorts: Will there be any wacky super-powers this time around? Who’s this lady-type? Who keeps leaving that sand lying around in slopy areas?

One thing we’re sure of though is that Prince of Persia looks ruddy gorgeous - and it takes a lot for us to say ‘ruddy’.

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E3: The Conferences

Dave Barlow |

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Got a full day in which to sit and absorb the main events from E3? Well guess what, you can do so right here. With thanks to Gamespot, who actually live in America, rendering it much easier for them to actually be there. Obviously.

Ahem, the videos!


Mini-review: Watch the last 2 minutes, it’s the only bit of decent news in the whole show…


Mini-review: Nintendo in self-indulgent stories about their own families shocker!

All in all, not particularly exciting, strangely. We’ll be bringing you any videos from the show floor that catch our eye as we dig through the flood of content hitting the intertubes right now.

Have a fun day with that! I’ll just be here in the corner if you need me.

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