Posts tagged: review

Apr 19 2008

could it be…? (Review: No More Heroes)

No More HeroesHaving only just seen the Escapist review of No More Heroes, it has put me at a slight disadvantage. I had told myself to write the review and THEN view what Yahtzee had to say. Oops. Still, nevermind eh? Congratulations must first go to me for actually finishing the game, and in the second instance, to the game, for providing me with some welcome and much needed entertainment. I was looking forward to playing this game after enjoying the unpidgeon-holeable killer 7 - seems you can’t mention one without the other - which I loved even though I didn’t quite understand the ending. I guess it means I’ll have to play it again. Boo hoo.

The intro to this game has you killing assassin number eleven. This sets the story of your character then killing the top ten assassins in a bid to become the number one assassin. Boy, that’s a lot of ass. Whilst initial feelings of GTA copycatness will explode in your ‘I thought this was going to be original’ part of your brain, you should accept that certain aspects to the game will be familiar because if they weren’t, I don’t think game would be as playable as it is. Because it isn’t trying to be GTA or killer 7 or Cooking Mama or whatever, it excels in its own right. This is essentially a linear game with side quests to help you earn money to finish the main story which progresses the game which explains the story. You should note that this is not me criticising the game, just clarifying that I know what it’s doing and am happy with the way in which it is doing it. So far, so vague. Read more »

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